![]() ![]() Again, these items may be equipped to certain armor slots despite their new titles. Players are given Taeko’s Pouch (Taeko’s Jeans), Taeko’s Picture (Takeko’s Stockings), Taeko’s furious fist (Taeko’s Punch, with a notably softer sounding tap when Akira uses it on Watanabe), and finally Taeko’s Secret Stash (Taeko’s notes that this change is also reflected in the Japanese version, at least with the underwear being changed to money specifically, Taeko’s Secret Savings - “ヘソクリ” via machine translation on DeepL. The reason for this change is because Akira is attempting to steal Taeko’s pocket money. In other instances outside the home, Watanabe’s Boxers is changed to Watanabe’s Badge. In the localized version of the 2022 remake his initial offer is Watanabe’s pocket lint (originally Watanabe’s Boxers). In the original 1994 release, during the Near Future chapter, Watanabe can help the player obtain Taeko’s Panties, but not before several failed attempts including his own boxers. RELATED: Square Enix Heavily Censors Sexualized Artwork From Various Series For English Release Of Manga UP! App 8.86M subscribers Subscribe 10K 443K views 1 year ago LiveALive NintendoDirect NintendoSwitch The unique RPG LIVE A LIVE comes to North America for the first time on NintendoSwitch Play. Even so, thanks to Square Enix’ own ethics department and aforementioned recent history, one must wonder which of the pair dictated these changes. It should be noted that while Square Enix both develops and publishes Live A Live in Japan, the game’s worldwide release was published by Nintendo. This is despite a study this year proving sexualized content doesn’t cause misogyny or body image issues. As with several prior Square Enix titles, liberties appear to have been taken, typically avoiding content that could be deemed sexist or offensive. Twitter an account dedicated to cataloging inaccurate translations and censorship in localization of Japanese games, shared their thoughts on Live A Live Remake. The game didn’t have an official western launch until its 2022 remake, with English gameplay of the SNES original coming from fan-translated emulators. From the ancient past to the far-flung future, from feudal Japan to the wild west, a mysterious threat seems to transcend time and space. ![]() Originally released in 1994, the SNES JRPG takes place across multiple eras, each with their own twists on gameplay. 5.RELATED: Eidos Montréal Founder Describes Management Of Square Enix’s Western Studios As A “Train Wreck In Slow Motion” For example, the feudal Japan scenario is largely stealth-based, while the near-future scenario gives you the ability to read people’s minds to learn the info you need to progress. The whole game uses a turn-based combat system, but each character has their own unique twist put on gameplay. Where Live A Live differs from something like Octopath Traveler, is the variation put into each scenario. Live A Live was very much the first RPG to try this kind of storytelling and works as a precursor to titles that have interweaving storylines, like Kingdom Hearts: Birth By Sleep. Just like with Octopath Traveler, you can play through the storylines in any order, but everything comes together in the final scenario. From a caveman named Pogo to a maintenance robot named Cube, these scenarios are set in the same world but span centuries. Live A Live had a profound effect on the RPG genre, especially in terms of its experimental story that weaved together the story of eight different protagonists across time. Octopath Traveler draws heavy inspiration from Live A Live and even has the same number of main characters. ![]()
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